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//! Structural elements in SVG: the `g`, `switch`, `svg`, `use`, `symbol`, `clip_path`, `mask`, `link` elements.
use markup5ever::{expanded_name, local_name, namespace_url, ns};
use crate::aspect_ratio::*;
use crate::bbox::BoundingBox;
use crate::coord_units;
use crate::coord_units::CoordUnits;
use crate::document::{AcquiredNodes, NodeId};
use crate::drawing_ctx::{DrawingCtx, SvgNesting, Viewport};
use crate::element::{set_attribute, ElementData, ElementTrait};
use crate::error::*;
use crate::href::{is_href, set_href};
use crate::layout::{LayoutViewport, StackingContext};
use crate::length::*;
use crate::node::{CascadedValues, Node, NodeBorrow, NodeDraw};
use crate::parsers::{Parse, ParseValue};
use crate::properties::ComputedValues;
use crate::rect::Rect;
use crate::session::Session;
use crate::viewbox::*;
use crate::xml::Attributes;
#[derive(Default)]
pub struct Group();
impl ElementTrait for Group {
fn draw(
&self,
node: &Node,
acquired_nodes: &mut AcquiredNodes<'_>,
cascaded: &CascadedValues<'_>,
viewport: &Viewport,
draw_ctx: &mut DrawingCtx,
clipping: bool,
) -> Result<BoundingBox, InternalRenderingError> {
let values = cascaded.get();
let elt = node.borrow_element();
let stacking_ctx = StackingContext::new(
draw_ctx.session(),
acquired_nodes,
&elt,
values.transform(),
None,
values,
);
draw_ctx.with_discrete_layer(
&stacking_ctx,
viewport,
clipping,
&mut |an, dc, new_viewport| {
node.draw_children(an, cascaded, new_viewport, dc, clipping)
},
)
}
/// A no-op node that does not render anything
///
/// Sometimes we just need a node that can contain children, but doesn't
/// render itself or its children. This is just that kind of node.
pub struct NonRendering;
impl ElementTrait for NonRendering {}
/// The `<switch>` element.
pub struct Switch();
impl ElementTrait for Switch {
if let Some(child) = node.children().filter(|c| c.is_element()).find(|c| {
let elt = c.borrow_element();
elt.get_cond(dc.user_language())
}) {
child.draw(
an,
&CascadedValues::clone_with_node(cascaded, &child),
new_viewport,
dc,
} else {
Ok(dc.empty_bbox())
/// Intrinsic dimensions of an SVG document fragment: its `width/height` properties and `viewBox` attribute.
/// Note that in SVG2, `width` and `height` are properties, not
/// attributes. If either is omitted, it defaults to `auto`. which
/// computes to `100%`.
/// The `viewBox` attribute can also be omitted, hence an `Option`.
#[derive(Debug, Copy, Clone, PartialEq)]
pub struct IntrinsicDimensions {
/// Computed value of the `width` property.
pub width: ULength<Horizontal>,
/// Computed value of the `height` property.
pub height: ULength<Vertical>,
/// Contents of the `viewBox` attribute.
pub vbox: Option<ViewBox>,
/// The `<svg>` element.
/// Note that its x/y/width/height are properties in SVG2, so they are
/// defined as part of [the properties machinery](properties.rs).
pub struct Svg {
preserve_aspect_ratio: AspectRatio,
vbox: Option<ViewBox>,
impl Svg {
pub fn get_intrinsic_dimensions(&self, values: &ComputedValues) -> IntrinsicDimensions {
let w = match values.width().0 {
LengthOrAuto::Auto => ULength::<Horizontal>::parse_str("100%").unwrap(),
LengthOrAuto::Length(l) => l,
};
let h = match values.height().0 {
LengthOrAuto::Auto => ULength::<Vertical>::parse_str("100%").unwrap(),
IntrinsicDimensions {
width: w,
height: h,
vbox: self.vbox,
fn get_unnormalized_offset(
values: &ComputedValues,
) -> (Length<Horizontal>, Length<Vertical>) {
// these defaults are per the spec
let x = values.x().0;
let y = values.y().0;
(x, y)
fn get_unnormalized_size(
) -> (ULength<Horizontal>, ULength<Vertical>) {
(w, h)
fn get_viewport(
params: &NormalizeParams,
outermost: bool,
) -> Rect {
// x & y attributes have no effect on outermost svg
// http://www.w3.org/TR/SVG/struct.html#SVGElement
let (nx, ny) = if outermost {
(0.0, 0.0)
let (x, y) = self.get_unnormalized_offset(values);
(x.to_user(params), y.to_user(params))
let (w, h) = self.get_unnormalized_size(values);
let (nw, nh) = (w.to_user(params), h.to_user(params));
Rect::new(nx, ny, nx + nw, ny + nh)
pub fn get_viewbox(&self) -> Option<ViewBox> {
self.vbox
pub fn get_preserve_aspect_ratio(&self) -> AspectRatio {
self.preserve_aspect_ratio
fn make_svg_viewport(
current_viewport: &Viewport,
) -> LayoutViewport {
let params = NormalizeParams::new(values, current_viewport);
let has_parent = node.parent().is_some();
// From https://www.w3.org/TR/SVG2/embedded.html#ImageElement:
//
// For `image` elements embedding an SVG image, the `preserveAspectRatio`
// attribute on the root element in the referenced SVG image must be ignored,
// and instead treated as if it had a value of `none`. (see
// `preserveAspectRatio` for details). This ensures that the
// `preserveAspectRatio` attribute on the referencing `image` has its
// intended effect, even if it is none.
let preserve_aspect_ratio = match (has_parent, draw_ctx.svg_nesting()) {
// we are a toplevel, and referenced from <image> => preserveAspectRatio=none
(false, SvgNesting::ReferencedFromImageElement) => AspectRatio::none(),
// otherwise just use our specified preserveAspectRatio
_ => self.preserve_aspect_ratio,
let svg_viewport = self.get_viewport(¶ms, values, !has_parent);
let is_measuring_toplevel_svg = !has_parent && draw_ctx.is_measuring();
let (geometry, vbox) = if is_measuring_toplevel_svg {
// We are obtaining the toplevel SVG's geometry. This means, don't care about the
// DrawingCtx's viewport, just use the SVG's intrinsic dimensions and see how far
// it wants to extend.
(svg_viewport, self.vbox)
(
// The client's viewport overrides the toplevel's x/y/w/h viewport
if has_parent {
svg_viewport
draw_ctx.toplevel_viewport()
// Use our viewBox if available, or try to derive one from
// the intrinsic dimensions.
self.vbox.or_else(|| {
Some(ViewBox::from(Rect::from_size(
svg_viewport.width(),
svg_viewport.height(),
)))
}),
LayoutViewport {
geometry,
vbox,
preserve_aspect_ratio,
overflow: values.overflow(),
impl ElementTrait for Svg {
fn set_attributes(&mut self, attrs: &Attributes, session: &Session) {
for (attr, value) in attrs.iter() {
match attr.expanded() {
expanded_name!("", "preserveAspectRatio") => {
set_attribute(&mut self.preserve_aspect_ratio, attr.parse(value), session)
expanded_name!("", "viewBox") => {
set_attribute(&mut self.vbox, attr.parse(value), session)
_ => (),
let layout_viewport = self.make_svg_viewport(node, cascaded, viewport, draw_ctx);
Some(layout_viewport),
/// The `<use>` element.
pub struct Use {
link: Option<NodeId>,
x: Length<Horizontal>,
y: Length<Vertical>,
width: ULength<Horizontal>,
height: ULength<Vertical>,
impl Use {
fn get_rect(&self, params: &NormalizeParams) -> Rect {
let x = self.x.to_user(params);
let y = self.y.to_user(params);
let w = self.width.to_user(params);
let h = self.height.to_user(params);
Rect::new(x, y, x + w, y + h)
impl Default for Use {
fn default() -> Use {
Use {
link: None,
x: Default::default(),
y: Default::default(),
width: ULength::<Horizontal>::parse_str("100%").unwrap(),
height: ULength::<Vertical>::parse_str("100%").unwrap(),
impl ElementTrait for Use {
ref a if is_href(a) => {
let mut href = None;
set_attribute(
&mut href,
NodeId::parse(value).map(Some).attribute(attr.clone()),
session,
set_href(a, &mut self.link, href);
expanded_name!("", "x") => set_attribute(&mut self.x, attr.parse(value), session),
expanded_name!("", "y") => set_attribute(&mut self.y, attr.parse(value), session),
expanded_name!("", "width") => {
set_attribute(&mut self.width, attr.parse(value), session)
expanded_name!("", "height") => {
set_attribute(&mut self.height, attr.parse(value), session)
if let Some(link) = self.link.as_ref() {
let params = NormalizeParams::new(values, viewport);
let rect = self.get_rect(¶ms);
let stroke_paint = values.stroke().0.resolve(
values.stroke_opacity().0,
values.color().0,
cascaded.context_fill.clone(),
cascaded.context_stroke.clone(),
let fill_paint = values.fill().0.resolve(
values.fill_opacity().0,
draw_ctx.draw_from_use_node(
node,
rect,
link,
fill_paint,
stroke_paint,
Ok(draw_ctx.empty_bbox())
/// The `<symbol>` element.
pub struct Symbol {
impl Symbol {
impl ElementTrait for Symbol {
coord_units!(ClipPathUnits, CoordUnits::UserSpaceOnUse);
/// The `<clipPath>` element.
pub struct ClipPath {
units: ClipPathUnits,
impl ClipPath {
pub fn get_units(&self) -> CoordUnits {
CoordUnits::from(self.units)
impl ElementTrait for ClipPath {
if attr.expanded() == expanded_name!("", "clipPathUnits") {
set_attribute(&mut self.units, attr.parse(value), session);
coord_units!(MaskUnits, CoordUnits::ObjectBoundingBox);
coord_units!(MaskContentUnits, CoordUnits::UserSpaceOnUse);
/// The `<mask>` element.
pub struct Mask {
units: MaskUnits,
content_units: MaskContentUnits,
impl Default for Mask {
fn default() -> Mask {
Mask {
// these values are per the spec
x: Length::<Horizontal>::parse_str("-10%").unwrap(),
y: Length::<Vertical>::parse_str("-10%").unwrap(),
width: ULength::<Horizontal>::parse_str("120%").unwrap(),
height: ULength::<Vertical>::parse_str("120%").unwrap(),
units: MaskUnits::default(),
content_units: MaskContentUnits::default(),
impl Mask {
pub fn get_content_units(&self) -> CoordUnits {
CoordUnits::from(self.content_units)
pub fn get_rect(&self, params: &NormalizeParams) -> Rect {
impl ElementTrait for Mask {
expanded_name!("", "maskUnits") => {
set_attribute(&mut self.units, attr.parse(value), session)
expanded_name!("", "maskContentUnits") => {
set_attribute(&mut self.content_units, attr.parse(value), session)
/// The `<a>` element.
pub struct Link {
pub link: Option<String>,
impl ElementTrait for Link {
fn set_attributes(&mut self, attrs: &Attributes, _session: &Session) {
let expanded = attr.expanded();
if is_href(&expanded) {
set_href(&expanded, &mut self.link, Some(value.to_owned()));
// If this element is inside of <text>, do not draw it.
// The <text> takes care of it.
for an in node.ancestors() {
if matches!(&*an.borrow_element_data(), ElementData::Text(_)) {
return Ok(draw_ctx.empty_bbox());
let cascaded = CascadedValues::clone_with_node(cascaded, node);
let link_is_empty = self.link.as_ref().map(|l| l.is_empty()).unwrap_or(true);
let link_target = if link_is_empty {
None
self.link.clone()
let stacking_ctx = StackingContext::new_with_link(
link_target,
node.draw_children(an, &cascaded, new_viewport, dc, clipping)